Nintendo life pokemon arceus9/1/2023 ![]() This is where one of Legends: Arceus' many big departures from regular Pokémon games comes in, and arguably its biggest. You have two jobs: quel the Nobles' frenzies, and help your pals in Galaxy's Survey Corps by catching Pokémon. Legends: Arceus' story is heavily and somewhat absurdly embargoed, considering the titanic flood of leaks ahead of launch, but the crux of it is this: you're part of the Galaxy Team, recent settlers here in a land where humans are mostly terrified of Pokémon, where the Diamond and Pearl Clans bicker over different versions of their god, and where some ominous rift in the sky has blasted a handful of Noble Pokémon with a peculiar bolt of lightning, whipping them up into a frenzy. Legends: Arceus is set a long, long time before them in a kind of feudal-Japan version of the Sinnoh region, here called Hisui and scattered with great, unspoiled basins of land where gen four's cities would be, plus a single settlement of Jubilife Village and a few, weirdly Olympian ruins here and there. Part-remake, part-prequel, Legends: Arceus traces a sketch across the events of Pokémon Diamond and Pearl, the fourth generation of main series games that only last November had a closer, similarly penny-pinched remake of their own in Brilliant Diamond and Shining Pearl. It's never been as evident as it is in Pokémon Legends: Arceus. Here's a video version of our Pokémon Legends: Arceus review kindly assembled by Aoife, with about 6 minutes of new gameplay footage. You want more, you feel you really should want more, but by some twist of dark magic you're left feeling grateful for what you've got. But this is just what it means to enjoy Pokémon, now. Of a publisher with a fondness for ever-tougher rounds of development-budget limbo. Yes, there's a lingering sense of austerity and belt-tightening, of a kind of savage, self-inflicted economisation and distillation of Pokémon games into the absolute barest necessities for existence. Availability: Out 28th January on Nintendo Switchīut it's also to be dragged along still by the series' superlative, enchanting, uber-compelling core: battle, trade, collect.Publisher: Nintendo, The Pokémon Company.Continuing on beyond them means suffering a kind of constant haunting by the hypothetical, the what-if world where the studio is given the time and budget and technical talent it so obviously needs - and that the Pokémon Company, owner of the highest-grossing media franchise of all time, can so obviously afford. For many these are all-time video game highs: deep, vast, iconic giants, games that launched and subsequently bottled the lightning of a generational craze. To have played all these games as they came out is to be forever tormented by the series high of Pokémon's early gems. It's a strange kind of punishment, being a long-term player of Game Freak's collective Pokémon works. ![]() Inspired as much by Pokémon Go as it is Breath of the Wild, Pokémon Legends: Arceus is flimsy and compulsive - and exhilaratingly new. ![]()
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